I don't know for sure, but something tells me the porting made this worse. It is like having a normal game storyline cut scene except they break up your immersion in the story by forcing you to push a random key occasionally.
Nfs run police chase movie#
What happens is it runs like a movie and they flash a random key onscreen, bottom, center that you will need to push in order to have the game character perform whatever actions necessary to continue.
Nfs run police chase Pc#
It's kind of annoying because you don't get the PC standard W-S-A-D-SPACEBAR layout for controls. Things like escaping a wrecked car, running from people or helicopters shooting at you, jumping barriers etc. There are some cut scenes where you are required to participate in some ways that have nothing to do with driving. I had a problem with my mapping scheme resetting to default sometimes between play sessions so I adapted by checking it before play each time I loaded the game. The driving controls were easily mapped however you wanted. Was the "port=job" well done and intuitive or did it complicate control of the game- Yes and no. I occasionally buy games I know were not developed for PC play and "takes my chances" this was one of those. Video game was created as console game but was "ported" to PC- Yes If you haven't purchased this game already, DON'T!!!! get another racing game that will hold your interest long enough to play it for more time than it takes to install. If this is your first need for speed game I apologize on behalf of the makers of the game, and ask that you please try one out the new hot pursuit, at least give the need for speed name a second chance with a game that's worth playing. I don't know what they were thinking when they made this game. You race from checkpoint to checkpoint with no other racers around for a stage, then they let you race other racers, but only a few, and tell you how many you have to pass in order to pass the stage. Then you get to race across the country in short stages, of about 4 miles but when it shows your progress the 12 miles you have raced is shown as 145 miles. This game doesn't let you take side streets to evade anyone it makes you just go one direction, its a race to the finish where a train gets them off your tail, Dull, unimaginative, and just plain lame. Then when you get in the car it says to get away from the mob, Okay no problem, lets just go up here a bit and grab a side street after letting them get just a bit of a lead, NOT. You have to interact with what should just be the starting back story shot, need for speed is about driving, not getting out of a car, the game should have started when you got into the car, not before, whoever came up with that idea should be drug out in the street and flogged. The problem with this game is obvious from the start. Basically your in a race across the u.s.a. They are both old as heck and have the same story line. The run is kinda of a take of of the old as dirt movie cannonball run, or gumball rally if you prefer. so I was pulled back into the need for speed world, and decided to try to get them all (what a waste of money). There is a great selection of high end cars and allot places to drive them. Then they made the new hot pursuit, which stood out from the drivel they have been putting out, and was a good game, not quite as straight forward as the first game, but everyone has to evolve with the times. when you start a game with a used Mazda or nissan as your car, you feel a bit ripped off, it used to be corvettes, lambo's, and Ferrari'sĭon't get me wrong they were fun games, but something has been missing, they have fallen from the need for speed ideal to being about making, well basiclly just another game for the masses, that is so much like other racing games that it doesn't matter much if you get a need for speed game or the other one. It was a simple idea that had go terribly wrong.
Nfs run police chase mods#
Of course there were mods and such to make them run better and a back story to go with it but that's not at all what need for speed started out to do. Then things really got stupid when they started making games about cars that anyone can pick up for almost nothing. Then they added police chases (which was a lot of fun until you figured out that all you had to do was keep driving and ignore them), then the police got a bit smarter and harder to avoid (spike strips are very annoying). from there things have gone down hill need for speed 2 lowered the detail of the cars, but added a few more name tags, then they went and added cars that you had to find a way to unlock (not at all simple and straight forward like the first one). Just a bunch of cars the normal guy could never do more than dream of driving, that you could race. The first need for speed was wonderful, and simple.